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Zomaerc

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  1. [BETA] Midgard Mansion This is a custom feature in Ragnaforce Server. Introduction After years of secrecy and hiding, the elusive mansion has finally accessible to the citizens of Midgard! Commands @mmtime : Checks time left inside the Midgard Mansion Getting Started In order to access the Midgard Mansion, you must have a Mansion Invitation. The Mansion Invitation is obtainable through the Mansion Receptionist NPC located a little north of the Guild Manager NPC. After obtaining the Mansion Invitation, move north of Midgard and show the Invitation to the Mansion guards. Attempting to enter the mansion without an invitation may lead to punishment. Entering the Mansion Upon entering the mansion, there are receptionists waiting for you. Show the invitation to either one of them in order to access the entirity of the mansion. The receptionist will give the player : Access Card Mobility Pendant Midgard Token Be warned, there are a lots of secrets lies behind these walls. If the player is not careful, they might end up outside. Rooms beyond the Reception Desk Here are the list of rooms that the player can be access to. Cafeteria - Serves delectible, empowering dishes and a special dish of the day for those who are interested with exotic dishes. Guest Room - A place to relax and entertain guests. Please be courteous enough not to disturb other guests. War Room - Room where all the meetings of great importance are held. Some of the books here might interest you as well. Interrogation Room - Mysterious statues guards this hallowed chamber. Discover their secret and you might just be rewarded. Entertainment Room - Room where events and special gatherings happened, but it has more to it that that. Summon and defeat the mansion owners' Apparition by uncovering the secret of this room and be rewarded with your accomplishment. Restricted Areas - Beyond the statues on the hallway, you need an Access Card to enter. Control Room - Houses the Sacred Emperium. It will react to something that you may use in accessing the Midgard Mansion Labyrinth. Secret Garden - A place to relax and unwind. A dwarf blacksmith is also in this place and may forge you something in order to access the Midgard Mansion Labyrinth. Monster Sanctuary - This is where the mansion owners' bred their pet. Secrets of the Mansion's Labyrinth The place where the most valuable treasures are kept. Formidable guardians await the intruder's arrival. Beneath the mansion's garden, lies a labyrinth. Deep within the labyrinth lies the treasure room, guarded by the four appitions of the mansion owners. Think twice before messing with the chest. Upon completing the labyrinth, the player will be rewarded with one of these rare equipment: Asprika Variant Shoes Balmung [4] Sleipnir
  2. Good day Force! Here are the following updates that were implemented for the Scheduled Maintenance that took place. This change-logs includes a few game improvements from our Suggestions, as well as fixes for Bugs, and additional General Information. Game Improvements Added Midgard Mansion Quest [BETA] Added Signed Gear Remover NPC. (located at @npc enchant) Added Robe of Cast on Treasure Hunter's Shop (Token Shop) Modified Safe Refine for the Refiner NPC from multiple enters to single enter. Modified Black Dragon Wings and Black Valkyrie Helm set effect from ATK + 5% to ATK + 10%. Nullified effect of Thara Frog Card and Ogretooth card when Diabolic Wings is equipped. Modified Twin Edge of Nacht Sieger (Red & Blue) slot count from 3 to 4. Modified Icarus Katar bonus effect Modified Base Attack from 200 to 270. Modified damage inflicted to Demi-human from 10% to 15%. Nidhoggur's Shadow now drops Nidhoggur's Shadow Garb. Modified Bloody Knight Card's Meteor Storm auto-cast level from level 1 to level 5. Disabled Swordsman's Provoke and Scholar's Mind Breaker on WoE Castles permanently. Disabled High Priest's Basillica on PvP maps. Modified Assassin's Sonic Blow after-cast delay from 2 seconds to 1 second. Modified Assassin Cross' Soul Destroyer after-cast delay from 2 seconds to 0.2 seconds. Modified High Wizard's Magic Crasher after-cast delay from 0.3 seconds to 0.2 seconds. New Vote Shop Headgears Triple Poring Hat Wind's Guide New Daily Coin Shop Headgears Parade Hat Dress Hat New Force Point Shop Gears Red Lighthalzen Aura Navy Blue God Aura Zomaerc's Egg Headgear Reward Glowing Poo Poo Hat Law Plush Cap Amidamru Spirit Improved King of Emperium's Treasure Box reward. Additional Information Training Equipment will not be equipped when reaching level 255. Points gained from War and King of Emperium will now display on the Guild Manager NPC. (@npc guildmanager) Points and item rewards from the automated events have increased. Modified Name Passport and Gender Passport price from 5 Daily Coins to 10 Daily Coins. De-buffs Jedi's Force Levitate upon logging-out. Disabled the usage of Butterfly Wing on PvP maps. Additional monster count for the Invasion event. Added box-able consumables from Box Trader Aloevera Blue Potion Coldproof Potioon Fireproof Potion Thunderproof Potion Earthproof Potion Water Converter Fire Converter Wind Converter Earth Converter Improved Guild Package items. Click HERE for more information. War of Emperium New Castles Scarlet Palace Bergel Skoegul Nuernberg New Schedule (Server Time) Tuesdays 10:00 - 11:00 -> Scarlet Palace 21:00 - 23:00 -> Bergel Thursday 10:00 - 11:00 -> Skoegul 21:00 - 23:00 -> Nuernberg Saturdays 10:00 - 11:00 -> Bergel 21:00 - 23:00 -> Scarlet Palace Sundays 10:00 - 11:00 -> Nuernberg 21:00 - 23:00 -> Skoegul Thank you for your support and happy gaming! Regards, Force Team
  3. Players in-game already asked for this. Don't worry. This is on our priority list.
  4. Added Flame Aura, Diabolic Wings, Evolved Traveler Hat [1] and Evolved Gigantic Magestic Goat from the Rare Item/Cards restriction list. Added Restricted Consumable List. See the list above.
  5. King of Emperium Reward System This is a custom feature in Ragnaforce Server. WoE Reward System The player must at least have at least 10 accumulated minutes for them to get a guaranteed 5 WoE Points. This only triggers when the player enters the King of Emperium arena. After the first 10 minutes has been achieved, the player will now receive additional 1 KoE Point for every 2 minutes of playing time inside the King of Emperium arena. The system will halt if the player is on idle state for five (5) minutes. In case that the system will halt, the player must re-login to re-activate the system. The player must claim the accumulated KoE Points right after the KoE ends. When the player doesn't claim their KoE Points, they won't be able to claim it when the next KoE session starts. The KoE Points can be used to purchase equipments at Guild Manager NPC. To access the NPC, use the @npc guildmanager command.
  6. Good day Force! Here are the following updates that were implemented for the Scheduled Maintenance that took place. This change-logs includes a few game improvements from our Suggestions, as well as fixes for Bugs, and additional General Information. Game Improvements Modified Fist of Fury and Skewer slot count from 3 to 4. Margarthe Sorin Card affects only Wizard class. Zakudam now drops Zakudam Card. Removed Jedi's Force Haste skill and replace by Force Levitate skill. Modified Uber Lightsabers' base attack and slot count. Uber Yellow Lightsaber - Attack Power from 70 to 85 Uber Green Lightsaber - Slot count from 2 to 3 Uber Purple Lightsaber - Slot count from 3 to 4 Uber Red Lightsaber - Slot count from 2 to 3 Modified Icarus Katar's base attack from 145 to 200 Modified Lord Knight's Spiral Pierce damage formula from 100+SkillLV*50% to 100+SkillLv*200%. Modified Jedi's Force Frenzy attack bonus from 7*SkillLV% to 10*SkillLV%. Modified Sith's Saber Thrust attack bonus When a Red/Uber Red Lightsaber is equipped, the attack bonus is 8*SkillLV% + 15*SkillLV%. When other lightsabers are equipped, the attack bonus is 8*SkillLV% + 8*SkillLv%. Added new quest items on All-in-One Quest NPC. Creed Helm Cygnus Helm Neptune Protector Evolved Poo Poo Hat Evolved Gigantic Magestic Goat Evolved Traveler Hat Flame Aura [might change without prior notice] Diabolic Wings Added new donation item on Donation Manager NPC. Flame Aura [might change without prior notice] Forbidden Cyclops' Eye Added new reward items on Guild Manager NPC. WoE Reward Shop Dark Lord Helm Black Fairy Ears Anonymous Mask Prince Cape Dark Valkyrie Blessing Diabolus Sword [BETA] KoE Reward Shop is to be followed. Added new artifacts on Artifacts Shop NPC. Domino's Cap Sage's Ring Hollow Mask Tobi Mask Black Invoker Cape Added Anti-AFK Farming Captcha System. List of maps that will trigger the system Labyrinth Forest F3 (prt_maze03) Freya's Sacred Precicnt F4 (ra_san04) Gold Room (goldroom) Bug & Fixes Fixed Icarus Revolver's base attack from 35 to 140. Additional Information Added trade restriction to Paleo Badges. Removed Hairband requirement for the Headprotector quests. Monsters from Excavation Site F1 now gives 0~1 Fossil. Added KoE Reward System. Click here for more information. Freebies NPC now gives 2 White Valkyrie Sets. Increase amount of supplies from the Guild Leader Pack. Sealed Valkyrie Set is now given on every guild member. When whole set is equipped, the player will gain immunity to Freeze status. Additional damage taken from all attacks by 10%. War of Emperium Morning War of Emperium now runs from 10:00 to 11:00 (Server Time). Removed Mini-WoE map on weekends. All new items effect might change without prior notice
  7. Added White Lady Card (Bacsojin Card) to the list.
  8. As long as you've done all of the quests, you will receive the named Sleipnir as a reward.
  9. ONE HUNDRED AND NINETY-ONE
  10. Can you take a full screenshot of your Ragnaforce directory? I think you just don't have the data.grf and rdata.grf. You just need to paste those files inside your Ragnaforce folder.
  11. After breaking the seal, you can start whatever you want to do first.
  12. If you're going to download Ragnaforce Lite Client, you must have at least a data.grf and paste it to your Ragnaforce directory.
  13. White Valkyrie equipment set is not restricted. Normal/MvP Cards that are listed above is prohibited.
  14. Added Maero of Thanatos Card as a Status Card restriction.
  15. Yes, MVPs from Endless Tower will drop their cards.
  16. All items that are listed on this thread are restricted items/cards.
  17. MvPs like Thanatos, Valkyrie Randgris, Gloom Under Night, Ifrit and Fallen Bishop Hibram doesn't drop their cards on Bloody Branch.
  18. Create a new character from your account, then use @resetchar command.
  19. I just forgot to add it. Sorry. Memory of Thanatos Card is also restricted.
  20. Ragnaforce Guild Of The Month Event A major event where different herculean guilds will have to prove their strength, teamwork and passion to be the best among all. Information Ragnaforce's Guild of the Month is divided into two types, namely: Hot-Agit Guild VS Guild Both are which will take place ALTERNATELY every month. A scheduled date, time, and GOTM sub-type will be announced in all of our communication channels (in-game, Facebook page, Discord channel, forums) prior to the event. A day before the scheduled GOTM, a registration thread will be opened here in the forums. Any guilds can participate as long as the guild master or a guild representative will register in the specified forum thread. Hot Agit Registration will open a day before the event. Guild masters or representatives should confirm their guild's participation by replying to the registration thread. Only guilds who have registered will be allowed to enter the castle grounds. Guilds who have not registered will automatically be warped out of the castle. Hot-Agit GOTM will use a second edition castle so prepare to build your barricades and defend your guardian stones. The participating guilds should have a minimum of 14 members and a maximum of 28. Any guilds who violate this requirement will automatically be disqualified. Any form of guild alliances (this includes MBK guilds) are not allowed. Immediate disqualification will be handed out to violators once proven guilty. The following skill buff will be de-buffed upon entering the castle grounds: Assumptio Enchant Deadly Poison The following items will be disabled inside the castle grounds: Donation Items Sealed Items/Cards Rare Items/Cards Enchantment Orbs Consumables Pets are not allowed inside the castle grounds. The guild who will have the HIGHEST GUILD POINTS will be declared as the winner of the Guild of the Month event. There are six tiers in which a guild can earn points: Longest Defense: The guild with the longest defense time. +3 pts. Attack Factor: The guild with the highest number of players killed while on the offense. +2 pts. Defense Factor: The guild with the highest number of players killed while defending their conquered castle. +2 pts. Castle Holder: Horn Castle's conquerants by the end of Hot-Agit GOTM. +1 pt. Top Player Killer: The guild where the Top Player-Killer's allegiance lies. +1 pt. Top Guild Breaker: The guild the highest number of emperium breaks. +1 pt. The guild with the highest points will be given the Guild of the Month Title and Rewards. Guild VS Guild Registration will open a day before the event. Guild masters or representatives should confirm their guild's participation by replying to the registration thread. Any guilds can participate as long as they follow the member requirement. The participating guilds should have a minimum of 14 members and a maximum of 24. Any guilds who will violate this requirement will automatically be disqualified. A test recall will be done. All participating guilds will be recalled one-by-one inside the guild arena before the war proper to make sure they follow the member requirement. Pets, mercenaries, and homunculi are not allowed inside the arena. Violators will be issued a warning. A second violation will issue a disqualification for the current round. Guild masters are not allowed to use the skill Emergency Call inside the arena. The following skill buff will be de-buffed inside the guild arena Assumptio Enchant Deadly Poison The following items will be disabled inside the guild arena: Donation Items Sealed Items/Cards Rare Items/Cards Enchantment Orbs Consumables Pets are not allowed inside the guild arena. Once the guilds are recalled inside the arena for the match, the event master will then check both sides alternately for disconnection calls. If the guild is ready, the guild master should notify the event master via public chat or @request. The event master will only answer to the guild master. In case of a disconnection call, the guild will only be allowed a maximum of 2 minutes to wait for their disconnected members. Only one disconnection call will be entertained per round. Succeeding disconnection calls will not be entertained. Thus, the guild will have to fight with its current members present. No disconnection call will also be entertained while in the middle of the brawl and/or after a "GO" signal from the event master has been lighted. Both guilds are not to move from their holy grounds until the "GO" signal from the event master is shouted. Violating this rule will first issue a warning, a second violation will issue a disqualification for the current round. Each round will only last for 10 minutes. After the time limit, the event master will call for a cease fire (@skilloff). Surviving players are expected to immediately stop attacking. A headcount will be done for the remaining members of both guilds. Whoever has the higher number of surviving members wins the round. Matches will be pre-determined by a random name picker after registration and before the war proper. Depending on how many guilds are to participate, matches will be divided into brackets. Every lower bracket will have matches race to two (2), only the finals bracket will have a match race to three (3). Round-robin matches are to be expected for the last three randomly picked guilds if there is an odd number of participating guilds. If there are 8 participating guilds, sample matches as follows: Guild A = first guild to be randomly picked from the list. Qualifiers - Race to two (2) [Q1] Guild A (vs) Guild B [Q2] Guild C (vs) Guild D [Q3] Guild E (vs) Guild F [Q4] Guild G (vs) Guild H Semi-Finals - Race to two (2) [S1] Winner from Q1 (vs) Winner from Q2 [S2] Winner from Q3 (vs) Winner from Q4 Finals - Race to three (3) [GOTM] Winner from S1 (vs) Winner from S2 If there are 6 participating guilds, sample matches as follows: Qualifiers - Race to two (2) [Q1] Guild A (vs) Guild B [Q2] Guild C (vs) Guild D [Q3] Guild E (vs) Guild F Semi-Finals - Round-robin, Race to two (2) [The first guild who reaches 2 points will advance to the finals.] Winner from Q1 (vs) Winner from Q2 (vs) Winner from Q3 [Match 1] Q1 [vs] Q2 [Match 2] Q2 [vs] Q3 [Match 3] Q3 [vs] Q1 Finals - Race to three (3) [GOTM] First winner of the Semi-Finals (vs) Second winner of the Semi-Finals
  21. Ragnaforce Monthly Job Showdown A 1 VS 1 competition to know who is the TOP 1 on their selected class. Registration A scheduled date, time and specific class will be announced in all of our communication channels (in-game, Facebook page, Discord channel, forums) prior to the event. A registration thread will be opened in the forums a day before the event. Only 16 players of a particular class will be accepted. Those who wish to join should make sure they are available during the time of the event. Matches will be pre-determined by the use of a random name picker after registration and before the showdown proper. Round robin matches are to be expected if there would be an odd number of participants. With 16 contenders, the competition will be split into four brackets: Player 1 = first player to be randomly picked from the list. Qualifiers - 8 matches, race to two (2) [Q1] Player 1 (vs) Player 2 [Q2] Player 3 (vs) Player 4 [Q3] Player 5 (vs) Player 6 [Q4] Player 7 (vs) Player 8 [Q5] Player 9 (vs) Player 10 [Q6] Player 11 (vs) Player 12 [Q7] Player 13 (vs) Player 14 [Q8] Player 15 (vs) Player 16 Semi-Finals - 4 matches, race to two (2) [S1] Winner from Q1 (vs) Winner from Q2 [S2] Winner from Q3 (vs) Winner from Q4 [S3] Winner from Q5 (vs) Winner from Q6 [S4] Winner from Q7 (vs) Winner from Q8 Finals - 2 matches, race to two (2) [F1] Winner from S1 (vs) Winner from S2 [F2] Winner from S3 (vs) Winner from S4 Championship - Race to three (3) [C] Winner from F1 (vs) Winner from F2 Tournament Proper A 5-minute time frame will be imposed for each round per match. No round should be longer than 5 minutes. A contender will gain a point once they have killed the opponent within the give time. In cases where both contenders would still be alive after the time limit, no point would be giving to both. The contender with the higher point will win the match or the next round will commence. In cases within the two rounds, both contenders are alive and not able to gain a point due to the time limit imposed, a dice roll (/dice) will be used to determine the winner of the match. If both contenders have killed each other at the same time, they will both gain a point. In case this happens for two consecutive rounds, either (1) a sudden death round will commence as a tie-breaker, or (2) a dice roll (/dice) will be used to determine the winner. The event master will ask both contenders which option they'd like and both should agree to the same choice for the event master to proceed. If not, the event master will proceed with option 2, via dice roll. In case they went with a sudden death round and it will once again be a tie, option 2 will be the ultimatum. Once inside the event arena, both contenders will have to wait for the "GO" signal before attacking. Violating this rule will issue a warning. Violating this rule a second time will issue a disqualification for the current round. A call for a disconnection will not be entertained. The connection of each contender is their responsibility. In cases where the contender will get disconnected during a round, a point will go to their opponent, the next round will then commence. The previously disconnected contender may still compete. If the same happens, the opponent will ultimately win the match. If a contender will be a no-show during the match, a point will go to the opponent; the next round will then commence. If a contender is still a no-show, the opponent will win the match. In cases where both contenders will not be present during both rounds, they will both be disqualified and removed from the roster. Contenders will have the option to surrender or forfeit before or during their match. Pets, mercenaries, and homunculi are not allowed inside the event arena. Violators will be issued a warning. A second violation will issue a disqualification for the current round. Donation Items, Sealed Items/Cards and Rare Items/Cards are prohibited in our tournament. Pets are not allowed on the event premises. Here are the list of skills that are prohibited for certain job class. Assassin Cross and Jedi Class Equipment/Cards that inflicts status ailment. Equipment/Cards that auto-cast any Strip skill. Lord Knight Class Thara Frog Card and Ogretooth/Tirfing Card is prohibited. Click HERE to view what skills on certain job class are prohibited in our tournament.
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